Class NewPlayer
- Namespace
- Template
- Assembly
- MonoEight.Template.dll
public class NewPlayer : GameObject, IDisposable
- Inheritance
-
NewPlayer
- Implements
- Inherited Members
Constructors
NewPlayer(string, int)
public NewPlayer(string texture, int x)
Parameters
Methods
Initialize()
Called when the object is initialized. Override to set up initial state.
protected override void Initialize()
Update()
Called once per frame to update logic.
protected override void Update()