Table of Contents

Class NewPlayer

Namespace
Template
Assembly
MonoEight.Template.dll
public class NewPlayer : GameObject, IDisposable
Inheritance
NewPlayer
Implements
Inherited Members

Constructors

NewPlayer(string, int)

public NewPlayer(string texture, int x)

Parameters

texture string
x int

Methods

Initialize()

Called when the object is initialized. Override to set up initial state.

protected override void Initialize()

Update()

Called once per frame to update logic.

protected override void Update()