Class NewPlayer2
- Namespace
- Template
- Assembly
- MonoEight.Template.dll
public class NewPlayer2 : GameObject, IDisposable
- Inheritance
-
NewPlayer2
- Implements
- Inherited Members
Constructors
NewPlayer2(string, int)
public NewPlayer2(string texture, int x)
Parameters
Methods
Initialize()
Called when the object is initialized. Override to set up initial state.
protected override void Initialize()
Update()
Called once per frame to update logic.
protected override void Update()